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CoreHaptics.AssetPickerDrawer throws exceptions and draws incorrectly when fieldInfo or assetType is null

There is a bug in Unity Plugins: Corehaptics.AssetPickerDrawer throws exceptions and draws incorrectly when fieldInfo or assetType is null (FB17305973). I fixed it and created a pull request: https://github.com/apple/unityplugins/pull/47

It has been months and this bug is really annoying.

CoreHaptics.AssetPickerDrawer throws exceptions and draws incorrectly when fieldInfo or assetType is null
 
 
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