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DockKit .track() has no effect using VNDetectFaceRectanglesRequest
Hi, I'm testing DockKit with a very simple setup: I use VNDetectFaceRectanglesRequest to detect a face and then call dockAccessory.track(...) using the detected bounding box. The stand is correctly docked (state == .docked) and dockAccessory is valid. I'm calling .track(...) with a single observation and valid CameraInformation (including size, device, orientation, etc.). No errors are thrown. To monitor this, I added a logging utility – track(...) is being called 10–30 times per second, as recommended in the documentation. However: the stand does not move at all. There is no visible reaction to the tracking calls. Is there anything I'm missing or doing wrong? Is VNDetectFaceRectanglesRequest supported for DockKit tracking, or are there hidden requirements? Would really appreciate any help or pointers – thanks! That's my complete code: extension VideoFeedViewController: AVCaptureVideoDataOutputSampleBufferDelegate { func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) { guard let frame = CMSampleBufferGetImageBuffer(sampleBuffer) else { return } detectFace(image: frame) func detectFace(image: CVPixelBuffer) { let faceDetectionRequest = VNDetectFaceRectanglesRequest() { vnRequest, error in guard let results = vnRequest.results as? [VNFaceObservation] else { return } guard let observation = results.first else { return } let boundingBoxHeight = observation.boundingBox.size.height * 100 #if canImport(DockKit) if let dockAccessory = self.dockAccessory { Task { try? await trackRider( observation.boundingBox, dockAccessory, frame, sampleBuffer ) } } #endif } let imageResultHandler = VNImageRequestHandler(cvPixelBuffer: image, orientation: .up) try? imageResultHandler.perform([faceDetectionRequest]) func combineBoundingBoxes(_ box1: CGRect, _ box2: CGRect) -> CGRect { let minX = min(box1.minX, box2.minX) let minY = min(box1.minY, box2.minY) let maxX = max(box1.maxX, box2.maxX) let maxY = max(box1.maxY, box2.maxY) let combinedWidth = maxX - minX let combinedHeight = maxY - minY return CGRect(x: minX, y: minY, width: combinedWidth, height: combinedHeight) } #if canImport(DockKit) func trackObservation(_ boundingBox: CGRect, _ dockAccessory: DockAccessory, _ pixelBuffer: CVPixelBuffer, _ cmSampelBuffer: CMSampleBuffer) throws { // Zähle den Aufruf TrackMonitor.shared.trackCalled() let invertedBoundingBox = CGRect( x: boundingBox.origin.x, y: 1.0 - boundingBox.origin.y - boundingBox.height, width: boundingBox.width, height: boundingBox.height ) guard let device = captureDevice else { fatalError("Kamera nicht verfügbar") } let size = CGSize(width: Double(CVPixelBufferGetWidth(pixelBuffer)), height: Double(CVPixelBufferGetHeight(pixelBuffer))) var cameraIntrinsics: matrix_float3x3? = nil if let cameraIntrinsicsUnwrapped = CMGetAttachment( sampleBuffer, key: kCMSampleBufferAttachmentKey_CameraIntrinsicMatrix, attachmentModeOut: nil ) as? Data { cameraIntrinsics = cameraIntrinsicsUnwrapped.withUnsafeBytes { $0.load(as: matrix_float3x3.self) } } Task { let orientation = getCameraOrientation() let cameraInfo = DockAccessory.CameraInformation( captureDevice: device.deviceType, cameraPosition: device.position, orientation: orientation, cameraIntrinsics: cameraIntrinsics, referenceDimensions: size ) let observation = DockAccessory.Observation( identifier: 0, type: .object, rect: invertedBoundingBox ) let observations = [observation] guard let image = CMSampleBufferGetImageBuffer(sampleBuffer) else { print("no image") return } do { try await dockAccessory.track(observations, cameraInformation: cameraInfo) } catch { print(error) } } } #endif func clearDrawings() { boundingBoxLayer?.removeFromSuperlayer() boundingBoxSizeLayer?.removeFromSuperlayer() } } } } @MainActor private func getCameraOrientation() -> DockAccessory.CameraOrientation { switch UIDevice.current.orientation { case .portrait: return .portrait case .portraitUpsideDown: return .portraitUpsideDown case .landscapeRight: return .landscapeRight case .landscapeLeft: return .landscapeLeft case .faceDown: return .faceDown case .faceUp: return .faceUp default: return .corrected } }
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Mar ’25
Keras on Mac (M4) is giving inconsistent results compared to running on NVIDIA GPUs
I have seen inconsistent results for my Colab machine learning notebooks running locally on a Mac M4, compared to running the same notebook code on either T4 (in Colab) or a RTX3090 locally. To illustrate the problems I have set up a notebook that implements two simple CNN models that solves the Fashion-MNIST problem. https://colab.research.google.com/drive/11BhtHhN079-BWqv9QvvcSD9U4mlVSocB?usp=sharing For the good model with 2M parameters I get the following results: T4 (Colab, JAX): Test accuracy: 0.925 3090 (Local PC via ssh tunnel, Jax): Test accuracy: 0.925 Mac M4 (Local, JAX): Test accuracy: 0.893 Mac M4 (Local, Tensorflow): Test accuracy: 0.893 That is, I see a significant drop in performance when I run on the Mac M4 compared to the NVIDIA machines, and it seems to be independent of backend. I however do not know how to pinpoint this to either Keras or Apple’s METAL implementation. I have reported this to Keras: https://colab.research.google.com/drive/11BhtHhN079-BWqv9QvvcSD9U4mlVSocB?usp=sharing but as this can be (likely is?) an Apple Metal issue, I wanted to report this here as well. On the mac I am running the following Python libraries: keras 3.9.1 tensorflow 2.19.0 tensorflow-metal 1.2.0 jax 0.5.3 jax-metal 0.1.1 jaxlib 0.5.3
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Mar ’25
Vision Framework VNTrackObjectRequest: Minimum Valid Bounding Box Size Causing Internal Error (Code=9)
I'm developing a tennis ball tracking feature using Vision Framework in Swift, specifically utilizing VNDetectedObjectObservation and VNTrackObjectRequest. Occasionally (but not always), I receive the following runtime error: Failed to perform SequenceRequest: Error Domain=com.apple.Vision Code=9 "Internal error: unexpected tracked object bounding box size" UserInfo={NSLocalizedDescription=Internal error: unexpected tracked object bounding box size} From my investigation, I suspect the issue arises when the bounding box from the initial observation (VNDetectedObjectObservation) is too small. However, Apple's documentation doesn't clearly define the minimum bounding box size that's considered valid by VNTrackObjectRequest. Could someone clarify: What is the minimum acceptable bounding box width and height (normalized) that Vision Framework's VNTrackObjectRequest expects? Is there any recommended practice or official guidance for bounding box size validation before creating a tracking request? This information would be extremely helpful to reliably avoid this internal error. Thank you!
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Apr ’25
DataScannerViewController does't recognize currency less 1.00
Hi, DataScannerViewController does't recognize currencies less than 1.00 (e.g. 0.59 USD, 0.99 EUR, etc.). Why? How to solve the problem? This feature is not described in Apple documentation, is there a solution? This is my code: func makeUIViewController(context: Context) -> DataScannerViewController { let dataScanner = DataScannerViewController(recognizedDataTypes: [ .text(textContentType: .currency)]) return dataScanner }
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Apr ’25
Looking for a prebuilt TensorFlow Lite C++ library (libtensorflowlite) for macOS M1/M2
Hi everyone! 👋 I'm working on a C++ project using TensorFlow Lite and was wondering if anyone has a prebuilt TensorFlow Lite C++ library (libtensorflowlite) for macOS (Apple Silicon M1/M2) that they’d be willing to share. I’m looking specifically for the TensorFlow Lite C++ API — something that lets me use tflite::Interpreter, tflite::FlatBufferModel, etc. Building it from source using Bazel on macOS has been quite challenging and time-consuming, so a ready-to-use .dylib or .a build along with the required headers would be incredibly helpful. TensorFlow Lite version: v2.18.0 preferred Target: macOS arm64 (Apple Silicon) What I need: libtensorflowlite.dylib or .a Corresponding headers (ideally organized in a clean include/ folder) If you have one available or know where I can find a reliable prebuilt version, I’d be super grateful. Thanks in advance! 🙏
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Apr ’25
Why doesn't tensorflow-metal use AMD GPU memory?
From tensorflow-metal example: Created TensorFlow device (/job:localhost/replica:0/task:0/device:GPU:0 with 0 MB memory) -> physical PluggableDevice (device: 0, name: METAL, pci bus id: ) I know that Apple silicon uses UMA, and that memory copies are typical of CUDA, but wouldn't the GPU memory still be faster overall? I have an iMac Pro with a Radeon Pro Vega 64 16 GB GPU and an Intel iMac with a Radeon Pro 5700 8 GB GPU. But using tensorflow-metal is still WAY faster than using the CPUs. Thanks for that. I am surprised the 5700 is twice as fast as the Vega though.
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Apr ’25
Proposal: Modular Identity Fusion via Prompt-Crafted Agents – User-Led AI Experiment
*I can't put the attached file in the format, so if you reply by e-mail, I will send the attached file by e-mail. Dear Apple AI Research Team, My name is Gong Jiho (“Hem”), a content strategist based in Seoul, South Korea. Over the past few months, I conducted a user-led AI experiment entirely within ChatGPT — no code, no backend tools, no plugins. Through language alone, I created two contrasting agents (Uju and Zero) and guided them into a co-authored modular identity system using prompt-driven dialogue and reflection. This system simulates persona fusion, memory rooting, and emotional-logical alignment — all via interface-level interaction. I believe it resonates with Apple’s values in privacy-respecting personalization, emotional UX modeling, and on-device learning architecture. Why I’m Reaching Out I’d be honored to share this experiment with your team. If there is any interest in discussing user-authored agent scaffolding, identity persistence, or affective alignment, I’d love to contribute — even informally. ⚠ A Note on Language As a non-native English speaker, my expression may be imperfect — but my intent is genuine. If anything is unclear, I’ll gladly clarify. 📎 Attached Files Summary Filename → Description Hem_MultiAI_Report_AppleAI_v20250501.pdf → Main report tailored for Apple AI — narrative + structural view of emotional identity formation via prompt scaffolding Hem_MasterPersonaProfile_v20250501.json → Final merged identity schema authored by Uju and Zero zero_sync_final.json / uju_sync_final.json → Persona-level memory structures (logic / emotion) 1_0501.json ~ 3_0501.json → Evolution logs of the agents over time GirlfriendGPT_feedback_summary.txt → Emotional interpretation by external GPT hem_profile_for_AI_vFinal.json → Original user anchor profile Warm regards, Gong Jiho (“Hem”) Seoul, South Korea
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Apr ’25
tensorflow-metal
Using Tensorflow for Silicon gives inaccurate results when compared to Google Colab GPU (9-15% differences). Here are my install versions for 4 anaconda env's. I understand the Floating point precision can be an issue, batch size, activation functions but how do you rectify this issue for the past 3 years? 1.) Version TF: 2.12.0, Python 3.10.13, tensorflow-deps: 2.9.0, tensorflow-metal: 1.2.0, h5py: 3.6.0, keras: 2.12.0 2.) Version TF: 2.19.0, Python 3.11.0, tensorflow-metal: 1.2.0, h5py: 3.13.0, keras: 3.9.2, jax: 0.6.0, jax-metal: 0.1.1,jaxlib: 0.6.0, ml_dtypes: 0.5.1 3.) python: 3.10.13,tensorflow: 2.19.0,tensorflow-metal: 1.2.0, h5py: 3.13.0, keras: 3.9.2, ml_dtypes: 0.5.1 4.) Version TF: 2.16.2, tensorflow-deps:2.9.0,Python: 3.10.16, tensorflow-macos 2.16.2, tensorflow-metal: 1.2.0, h5py:3.13.0, keras: 3.9.2, ml_dtypes: 0.3.2 Install of Each ENV with common example: Create ENV: conda create --name TF_Env_V2 --no-default-packages start env: source TF_Env_Name ENV_1.) conda install -c apple tensorflow-deps , conda install tensorflow,pip install tensorflow-metal,conda install ipykernel ENV_2.) conda install pip python==3.11, pip install tensorflow,pip install tensorflow-metal,conda install ipykernel ENV_3) conda install pip python 3.10.13,pip install tensorflow, pip install tensorflow-metal,conda install ipykernel ENV_4) conda install -c apple tensorflow-deps, pip install tensorflow-macos, pip install tensor-metal, conda install ipykernel Example used on all 4 env: import tensorflow as tf cifar = tf.keras.datasets.cifar100 (x_train, y_train), (x_test, y_test) = cifar.load_data() model = tf.keras.applications.ResNet50( include_top=True, weights=None, input_shape=(32, 32, 3), classes=100,) loss_fn = tf.keras.losses.SparseCategoricalCrossentropy(from_logits=False) model.compile(optimizer="adam", loss=loss_fn, metrics=["accuracy"]) model.fit(x_train, y_train, epochs=5, batch_size=64)
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May ’25
My Vision for AI and Algorithmically Optimised Operating Systems
Bear with me, please. Please make sure a highly skilled technical person reads and understands this. I want to describe my vision for (AI/Algorithmically) Optimised Operating Systems. To explain it properly, I will describe the process to build it (pseudo). Required Knowledge (no particular order): Processor Logic Circuits, LLM models, LLM tool usage, Python OO coding, Procedural vs OO, NLP fuzzy matching, benchmarking, canvas/artefacts/dynamic HTML interfaces, concepts of how AI models are vastly compressed and miniaturised forms of full data, Algorithmic vs AI. First, take all OO Python code (example) on GitHub (example), then separate each function from each object into its own procedure (procedural logic) by making a logical procedural list of actions to perform only that function based on its entire dependency chain (i.e. all other objects it relies on). Relate all compiled functions using (for example) fuzzy matching on the name, or AI-based functional profiling to get multiple instances of each function. Starting with the most used function, test each one against the others that perform the same task for bugs and completeness. Determine the fastest, most optimal version of that function (and every function). Add a single instance of each most optimal function to the centralised tool codebase, which will later be utilised by the language models. This ensures we rely only on the most optimised function for each and every use case — with every program using one shared instance of that function instead of compiling it separately. In this way, we optimise all existing (Python OO) code based on maximum availability of certain resources. Use the optimised code to teach the AI how to map each user task directly to optimised code (i.e. each user-facing function in unoptimised program code to its optimised version). Later, teach the codebase how to optimise these functions directly to the logic circuits on the processor — as an Operating System — using essentially the same process. Eventually, use the most optimised form for tasks via a dynamic canvas/artefacts UI interface generated by the Start Menu using the language model. Allow custom interfaces to emerge dynamically from the available functions based on language understanding. Grow and optimise the algorithmic codebase until the entire operating system — with versioning — evolves based on the AI-generated user interfaces (compressing them into new versions of the tools codebase). Please don’t give up until you understand this concept completely and nothing in the description is beyond your full comprehension. It’s a highly significant step forward.
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May ’25
NLTagger.requestAssets hangs indefinitely
When calling NLTagger.requestAssets with some languages, it hangs indefinitely both in the simulator and a device. This happens consistently for some languages like greek. An example call is NLTagger.requestAssets(for: .greek, tagScheme: .lemma). Other languages like french return immediately. I captured some logs from Console and found what looks like the repeated attempts to download the asset. I would expect the call to eventually terminate, either loading the asset or failing with an error.
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May ’25
iOS 18 new RecognizedTextRequest DEADLOCKS if more than 2 are run in parallel
Following WWDC24 video "Discover Swift enhancements in the Vision framework" recommendations (cfr video at 10'41"), I used the following code to perform multiple new iOS 18 `RecognizedTextRequest' in parallel. Problem: if more than 2 request are run in parallel, the request will hang, leaving the app in a state where no more requests can be started. -> deadlock I tried other ways to run the requests, but no matter the method employed, or what device I use: no more than 2 requests can ever be run in parallel. func triggerDeadlock() {} try await withThrowingTaskGroup(of: Void.self) { group in // See: WWDC 2024 Discover Siwft enhancements in the Vision framework at 10:41 // ############## THIS IS KEY let maxOCRTasks = 5 // On a real-device, if more than 2 RecognizeTextRequest are launched in parallel using tasks, the request hangs // ############## THIS IS KEY for idx in 0..<maxOCRTasks { let url = ... // URL to some image group.addTask { // Perform OCR let _ = await performOCRRequest(on: url: url) } } var nextIndex = maxOCRTasks for try await _ in group { // Wait for the result of the next child task that finished if nextIndex < pageCount { group.addTask { let url = ... // URL to some image // Perform OCR let _ = await performOCRRequest(on: url: url) } nextIndex += 1 } } } } // MARK: - ASYNC/AWAIT version with iOS 18 @available(iOS 18, *) func performOCRRequest(on url: URL) async throws -> [RecognizedText] { // Create request var request = RecognizeTextRequest() // Single request: no need for ImageRequestHandler // Configure request request.recognitionLevel = .accurate request.automaticallyDetectsLanguage = true request.usesLanguageCorrection = true request.minimumTextHeightFraction = 0.016 // Perform request let textObservations: [RecognizedTextObservation] = try await request.perform(on: url) // Convert [RecognizedTextObservation] to [RecognizedText] return textObservations.compactMap { observation in observation.topCandidates(1).first } } I also found this Swift forums post mentioning something very similar. I also opened a feedback: FB17240843
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May ’25
Is there an API for the 3D effect from flat photos?
Introduced in the Keynote was the 3D Lock Screen images with the kangaroo: https://9to5mac.com/wp-content/uploads/sites/6/2025/06/3d-lock-screen-2.gif I can't see any mention on if this effect is available for developers with an API to convert flat 2D photos in to the same 3D feeling image. Does anyone know if there is an API?
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Vision Framework - Testing RecognizeDocumentsRequest
How do I test the new RecognizeDocumentRequest API. Reference: https://www.youtube.com/watch?v=H-GCNsXdKzM I am running Xcode Beta, however I only have one primary device that I cannot install beta software on. Please provide a strategy for testing. Will simulator work? The new capability is critical to my application, just what I need for structuring document scans and extraction. Thank you.
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3w
AI and ML
Hello. I am willing to hire game developer for cards game called baloot. My question is Can the developer implement an AI when the computer is playing and the computer on the same time the conputer improves his rises level without any interaction? 🌹
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3w
BNNS random number generator for Double value types
I generate an array of random floats using the code shown below. However, I would like to do this with Double instead of Float. Are there any BNNS random number generators for double values, something like BNNSRandomFillUniformDouble? If not, is there a way I can convert BNNSNDArrayDescriptor from float to double? import Accelerate let n = 100_000_000 let result = Array<Float>(unsafeUninitializedCapacity: n) { buffer, initCount in var descriptor = BNNSNDArrayDescriptor(data: buffer, shape: .vector(n))! let randomGenerator = BNNSCreateRandomGenerator(BNNSRandomGeneratorMethodAES_CTR, nil) BNNSRandomFillUniformFloat(randomGenerator, &descriptor, 0, 1) initCount = n }
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AI-Powered Feed Customization via User-Defined Algorithm
Hey guys 👋 I’ve been thinking about a feature idea for iOS that could totally change the way we interact with apps like Twitter/X. Imagine if we could define our own recommendation algorithm, and have an AI on the iPhone that replaces the suggested tweets in the feed with ones that match our personal interests — based on public tweets, and without hacking anything. Kinda like a personalized "AI skin" over the app that curates content you actually care about. Feels like this would make content way more relevant and less algorithmically manipulative. Would love to know what you all think — and if Apple could pull this off 🔥
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3w
Request for Agentic AI Mode (MCP Protocol) Support in Future Versions of iOS or Xcode
Hello Apple Team, Thank you for the recent Group Lab and for your continued work on advancing Xcode and developer tools. I’d like to submit a feature request: Are there any plans to introduce support for Agentic AI Mode (MCP protocol) in future versions of iOS or Xcode? As developer tools evolve toward more intelligent and context-aware environments, the integration of agentic AI capabilities could significantly enhance productivity and unlock new creative workflows. Looking forward to your consideration, and thank you again for the excellent session. Best regards
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3w
Data used for MLX fine-tuning
The WWDC25: Explore large language models on Apple silicon with MLX video talks about using your own data to fine-tune a large language model. But the video doesn't explain what kind of data can be used. The video just shows the command to use and how to point to the data folder. Can I use PDFs, Word documents, Markdown files to train the model? Are there any code examples on GitHub that demonstrate how to do this?
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RecognizeDocumentsRequest for receipts
Hi, I'm trying to use the new RecognizeDocumentsRequest from the Vision Framework to read a receipt. It looks very promising by being able to read paragraphs, lines and detect data. So far it unfortunately seems to read every line on the receipt as a paragraph and when there is more space on one line it creates two paragraphs. Is there perhaps an Apple Engineer who knows if this is expected behaviour or if I should file a Feedback for this? Code setup: let request = RecognizeDocumentsRequest() let observations = try await request.perform(on: image) guard let document = observations.first?.document else { return } for paragraph in document.paragraphs { print(paragraph.transcript) for data in paragraph.detectedData { switch data.match.details { case .phoneNumber(let data): print("Phone: \(data)") case .postalAddress(let data): print("Postal: \(data)") case .calendarEvent(let data): print("Calendar: \(data)") case .moneyAmount(let data): print("Money: \(data)") case .measurement(let data): print("Measurement: \(data)") default: continue } } } See attached image as an example of a receipt I'd like to parse. The top 3 lines are the name, street, and postal code + city. These are all separate paragraphs. Checking on detectedData does see the street (2nd line) as PostalAddress, but not the complete address. Might that be a location thing since it's a Dutch address. And lower on the receipt it sees the block with "Pomp 1 95 Ongelood" and the things below also as separate paragraphs. First picking up the left side and after that the right side. So it's something like this: * Pomp 1 Volume Prijs € TOTAAL * BTW Netto 21.00 % 95 Ongelood 41,90 l 1.949/ 1 81.66 € 14.17 67.49
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