How to Apple Unity Plugins

When running my game in the Unity Editor on Windows platform I get an error:

DllNotFoundException: GameKitWrapper assembly:<unknown assembly> type:<unknown type> member:(null)
Apple.GameKit.DefaultNSErrorHandler.Init () (at ./Library/PackageCache/com.apple.unityplugin.gamekit@0abcad546f73/Source/DefaultHandlers.cs:35)

This is because GameKitWrapper dynamically linked library is not available under Windows platform.

Besides, "Apple Build Settings" are declared under UNITY_EDITOR_OSX and also not available under Windows platform.

Does anyone managed to solve this?

How to Apple Unity Plugins
 
 
Q