Hi everyone,
I'm experiencing an issue with my app, which is currently live on the App Store. I attempted to upload a new version, but the App Review team informed me that the app crashes on launch.
Sure enough, when I download the app via TestFlight, it crashes immediately on startup — I see a grey screen, and then the app closes after about a second. The strange part is that no crash reports are generated.
However, when I build the app in Xcode and install it directly onto my device via USB-C, it runs perfectly fine.
I've tried updating to the latest version of Xcode and followed the suggestions in this Reddit thread: https://www.reddit.com/r/iOSProgramming/comments/re2n65/app_crashes_after_testflight_download_but_no/
My app is a Unity game that had been working fine until now. There haven’t been any major changes in the latest update.
Could this be an Apple-side issue? And how is it possible that no crash reports are generated? Since the app crashes before it even fully starts, I don’t think it's a memory leak.
Any help would be greatly appreciated, I can give more info if needed — I’m completely stuck here. :/