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macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
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Jun ’25
Network filtering/VPN configurations not working
Hello, I'm experiencing issues with multiple apps on macOS related to network-related tasks. FIrst, I had problems with the network filter on Avast security. It told me to allow net work filtering, so I pressed the popup button that said allow filtering, but did nothing and gave me a error. Later on, on Nord VPN didnt work aswell, when I had to grant permission to configure a VPN. It didn't even give me a description of the error, just said something went wrong. I contacted NordVPN support, which didnt do anything exept for telling me to uninstall avast and restart my mac, which I did but was useless. Please help me.
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Jun ’25
Update to IOS 26
Today I updated to iOS 26 and after changing to clear mode nothing happens, the icons remain a solid color, everything remains a solid color, nothing is transparent.
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Jun ’25
Xcode-beta project ORSOFINAL: SwiftShims & C99 PCH errors after migration from Xcode stable
Hi all, I’m running into a persistent build issue with my Swift project ORSOFINAL after migrating from Xcode stable to Xcode-beta.app (June 2025 version). ⸻ 💥 Errors displayed: 1. C99 was enabled in PCH file but is currently disabled 2. module file .../ModuleCache.noindex/SwiftShims-AXUM98L131W4...pcm cannot be loaded due to a configuration mismatch with the current compilation 3. missing required module 'SwiftShims' ⸻ 🛠 What I’ve already tried: • xcode-select -s /Applications/Xcode-beta.app/Contents/Developer • Deleted ~/Library/Developer/Xcode/DerivedData, ModuleCache.noindex, Archives, and Products • Ran sudo xcodebuild -runFirstLaunch • Clean Build Folder in Xcode-beta • Verified Command Line Tools setting points to Xcode-beta ⸻ ❓Looking for guidance on: • Whether this is a known bug in Xcode-beta • If SwiftShims/PCM conflicts are expected between versions • Best practices to safely migrate from Xcode stable to beta for Swift-based projects Any advice is much appreciated. Thanks, Mathéo
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Jun ’25
Unable to check for software update
Every time I go into the iOS software update settings to make sure my iPhone is fully updated to iOS 26, I keep getting an error message that says unable to check for update, an error occurred while checking for a software update. Please fix this bug?
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Jun ’25
New to Apple Developer Forums — Guidance Appreciated
Hi everyone 👋, I’m new to the Apple Developer Forums and just getting started with building apps for iOS/macOS. I’ve explored the documentation but wanted to introduce myself and ask for some advice from experienced developers. Currently working on: An iOS app using SwiftUI Learning more about integrating Sign in with Apple Exploring best practices for App Store submission Here’s what I’d like to know: What is the recommended approach to saving minimal app state before termination? Are there SwiftUI lifecycle metho18336114753ds or SceneDelegate hooks I should be aware of? Is UserDefaults the best tool for small state preservation in this context? Would love to hear from anyone who’s implemented sim18336114753ilar behavior — even a high-level suggestion would help. Thanks! Harjeet Singh
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Jun ’25
Update Unavailable
Yo i installed IOS 26 Beta to see how it is, and I want it to downgrade but Checking for Updates are unavailable and my iPhone 14 Pro is lagging i have 20-30 fps or something like that. And these Icons don’t wanna talk about it 🙏
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Jun ’25
Battery stuck at 1%
I just downloaded ios 26 atm i was upgrading my phone battery was 50% and charging , now when i fully installated ios 26 it shows battery 1% and even i try to charge it still stays at 1% any idea how to fix it
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Jun ’25
Bricked iPhone after Installing iOS 26 Beta
So I downloaded and installed iOS26 on my iPhone 15 Pro and after that it does not want to boot anymore. It shows a battery with one red line. Which is weird because before it restarted it had 80% of the battery and I had the power cable connected at all time. Now I can't boot it up anymore. Not even with the volume button up, down, power button trick. Please help!
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Jun ’25
IOS 26 - Lock Iphone during install on "low battery" page
Hi! Just downloaded the IOS 26 beta software to my Iphone 15 128gb and during the second phase of installation of the update (when the phone start rebooting a few time) my iphone showed the display of low battery with the time displayed on the top left corner of the screen, even though my Iphone was pluged in during the full time of the install and had more than 50% of battery before launching the installation. So far-here is what i know: I wouldn't be able to confirm if the install was successfull or not i tried forced reboot a few time but i keep landing on the low battery page some other people are experiencing the same problem as i am as i could confirm on the reddit dedicated to the IOS26beta page
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Jun ’25
Publish old demo code from Apple on GitHub
I was searching for demo code from WWDC 2015 (Maze: Getting Started with GamePlayKit). Turns out, Apple remove the project from their website. But I finally found the project on my Mac because I must have downloaded it in the past. Does anyone know if I'm allowed to put that project to a public GitHub page without any modifications? Has anyone of you experience with this? I think it's really bad that Apple is removing those old projects. And as this particular project is in ObjC it compiles with only minor adjustments.
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Jun ’25
BLE Scan Response
The iPhone XS Max and Garmin watch pairing cannot use BLE to send Scan Response; it can only send BLE advertisements. May I ask if this is a limitation of the Apple system? So far, we have tested several iPhone models, and only the iPhone XS Max has this issue. We are not sure if other untested models have the same problem.
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Jun ’25
Pilot Comms/headsets
Based a quick research, comfort and fit, noise cancellation issues and durability seems to be the most consistent issues with pilot headsets. I wouldn’t say there is a problem here, because you can easily throw out the faulty headset and spend another $1000 on a new one. However, what if apple can profit by introducing their version of pilot headsets? Besides, most airlines use Apple iPads for Navigation, crew scheduling etc. Make it a one stop shop. Apple already has the framework for music headsets, why not use it as a base for pilot headsets? Disrupt an already stagnant market and give pilots a great alternative. Tap into the interests of a new generation of pilots again most which already uses Apple products. Come up with a new fresh look of ‘pilot comms.’ A good idea is to pitch to the GA (general aviation) industry maybe include Apple headsets with the purchase of a new aircraft.
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Jun ’25