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Stuck in assistive access
i have installed the ios 26 developer beta on iphone se2 and i was testing on my phone then i got stuck on assistive access and i am not able return from there i have tried rebooting then nothing is happening there i see the some option when i pressed and hold power button and volume down for few second there is the option to exit but when i tap on it it freeze for few second it land on the lock screen of that assistive access
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WWDC26 beta cellular issues
So recently, last week, ive updated to the Dev Beta of ios 26. This began the very issue of my cellular data. I woke up to a warning symbol where my cellular bars should be, telling me there was something wrong with my antenna or carrier when in reality there was no problem with any of those problems and took up about 53% of my storage. This is absolutely insane and unacceptable.
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iPadOS26 DFU Mode not showing in Finder
iPadOS 26 Dev Beta 1 - need to do a restore via DFU mode. I made sure iPad in normal mode shows up in Finder and I can see device details. When I boot into DFU mode (I have kept the ipad connected to mac), it does not show up in Finder. No matter what combination of plugging/unplugging cables, rebooting, again into DFU mode, it will not show up in Finder. Looking for steps to resolve this, or do I need to wait until beta 2 to resolve this?
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IOS 26 Beta 1 Bugs Report
Hi Guys! I’ve been encountering some issues while testing the latest iOS beta. Is anyone else experiencing similar bugs? Test environment: Device enrolled in iOS 26 Beta since June 9th, 5:00 PM (BRT) Hardware-related issues: • The device is overheating during routine tasks, especially when screen brightness is set to maximum. • Battery life has dropped significantly — approximately 20% to 30% shorter compared to iOS 18.5 UX/UI issues: • Scrollbars occasionally behave erratically in some apps — scrolling leads to empty areas or becomes unresponsive. • When opening a new tab in Safari, the app sometimes freezes and requires a force restart. • The Control Center is difficult to interact with due to excessive transparency, which gives the impression that the icons are scattered without visual hierarchy.
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How to Properly Integrate Google IMA SDK for Pre-roll, Mid-roll, and Post-roll Ads in a tvOS App using TVJS and Swift?
I'm working on a tvOS application that plays video content using TVMLKit/TVJS. I'm trying to integrate Google IMA SDK to show pre-roll, mid-roll, and post-roll ads in my app. Here’s what I’ve done so far: Video playback is handled through JavaScript in application.js. Ads are managed in Swift using Google IMA SDK. I use the evaluateJavaScript bridge to control video playback from Swift. I pause and resume the TVJS player (Player object) using a function like startPlayingVideo(value) from Swift based on the ad lifecycle. Current Flow: When the video is about to start, I call loadAds() from JS. This presents a Swift ViewController that handles IMA ad requests. On adsManagerDidRequestContentPause, I pause the video using JS via the bridge. On adsManagerDidRequestContentResume, I resume the video. The Issue: This setup doesn't behave consistently: Sometimes the ad plays in the background and video started playing as well but can not see the ad. Not able to see the post-roll ads Relevant Code Snippets: application.js function startPlayingVideo(value) { if (playerReference != undefined) { if (value == true) { playerReference.play(); else { playerReference.pause(); } } } function playVideo(videoURL) { setup playerReference, push mediaItem, etc. loadAds(); player.present(); } AppDelegate.swift let loadAds: @convention(block) () -\> Void = { DispatchQueue.main.async { let adManagerVC = ViewController() AppDelegate.tvController?.navigationController.present(adManagerVC, animated: true) } } let updateVideoPlayTime: @convention(block) (Double) -\> Void = { time in CustomContentPlayhead.shared.currentTime = TimeInterval(time) } ViewController.swift func adsManagerDidRequestContentPause(\_ adsManager: IMAAdsManager) { showAdUI() playerViewController.player?.pause() } func adsManagerDidRequestContentResume(\_ adsManager: IMAAdsManager) { hideAdUI() // Expecting JS video to resume via bridge } And yeah my IMSDK Implementation is working fine if I am using it with swift AVPlayer. What I Need Help With: Best practice for coordinating video playback between JS (Player) and Swift (IMAAdsManager). How can I sync the playhead reliably between JS and Swift? Is there a better way to pause/resume TVJS player from Swift during ad lifecycle? How to reliably insert mid-roll ads when the playback is primarily controlled in JS? Any insights, code examples, or recommended architecture improvements would be greatly appreciated!
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watchOS 26 cause Battery drain fast
After the last OS26 developer beta update the watch series 6 battery drains fast, in less than two hours life. I visited Apple Store , they said the battery was dead so I had to buy new watch series 10 The same issue happened in the new watch, the battery meter shows 50% after 1 hour Right now I’ve downgraded my update version to beta 11 until I can find a solution
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AirPod pro Firmware for iOS 26 not visible
I have updated my iPhone 14 Pro to iOS 26 without any problems. I also have AirPod Pro A2698 version 7E93. The new update of the firmware is not shown.developer mode is activated.on the pre-release is AirPod Pro visible if connected but no possibility for an update.what am I doing wrong or is there any thing I have to wait for thank you
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RCS Messaging in BETA
Hi, Looking for guidance. Since RCS messaging became available via Apple I’ve used Messsages as my default application irrespective of whether sending messages to an iPhone or an Android handset. I’ve updated to the iOS 26 developer beta and RCS messaging is not available. When I check on messages under settings it constantly states ‘waiting for activation’ Is RCS not usable until the full version of iOS 26 is released in September? My network is EE in the United Kingdom
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unable to find module dependency : 'minizip'
I downloaded Xcode Beta 26 and built the POS code repository project. However, an error appeared: unable to find the module dependency 'minizip'. No changes have been made to the repository since upgrading to iOS 18.0. Is this a new issue with Xcode 26, and what are the resolution steps?
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Carplay grid in list
Hey everyone, I'm currently working on Carplay intergration in my audio app. While exploring Apple Music on carplay, i found this kind of display: This is a grid of items in a list (i'm on iOS 18 when testing this), but i didn't find anything in developer documentation that would allow me to have this kind of display. Is this something apple specific, or can i achieve this ? I tried using the grid template but it's not as pretty, nor as flexible as this. Thanks for your help !
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macos system error
Under multiple display screens (left and right screens), when a commonly used app application clicks "Window" -> "Move to..." When it comes to this, the app cannot be completely moved to the other window but instead moves to the middle of the two Windows for display. Is this a bug of the system?
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iOS 26 Beta 1 : Banking and Government apps crashing
(It’s my first post so idk if i’m in the right place) I have been testing iOS 26 since launch and it is great (kind of buggy but that’s to be expected). I have come across an issue though : government and banking apps either crash or get stuck on splashscreen on launch. Do you think it is something that is gonna be fixed on the apple side of things, or that it’s gonna be for the developers to figure out compatibility ? (I am asking because governments don’t tend to be quick to fix problems so i am hoping it not the latter) Any idea?
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iOS 26 Developer Beta Issues
Hi, I’ve recently installed the iOS 26 DB, and I’m experiencing heating issues on my iPhone. Is there a fix to this? Also, is it a bug or a feature, that I can’t remove certain sections in the Photos app rather than rearranging them. Pls lemme know. Thanks.
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