A method in my app now requires the override keyword when compiling with Xcode 26 beta / iOS 26 SDK, but if I add it, the current official Xcode 16.4 (iOS 18 SDK) throws a compile error. It's about 'toggleSidebar(_:)' in UIViewController.
The problem is:
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Apple expects our apps to be ready for iOS 26 launch this fall, so I need to be actively developing and testing in the Xcode 26 beta now.
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At the same time, I still need to submit updates to the App Store using the current official Xcode 16.4 until iOS 26 officially launches.
I'm using a single .xcodeproj file and can't keep manually adding/removing -DIOS_SDK_26_OR_LATER in Build Settings multiple times a day.
How to fix it and why isn't there a straightforward #if sdk(>=26.0) type of check for compile-time in Swift? It's really frustrating to manage this override conflict.