Can I use .glassEffect() in Widget?

I’m testing .glassEffect() in a widget on the latest iOS 26 beta, but it seems to have no effect at all — the blur isn’t visible, and in some cases even white text disappears completely.

Is this the expected behavior for widgets (i.e. glass effect is not supported), or could this be a bug in the beta?

Would appreciate any clarification or pointers. Thanks!

Same here. After adding .glassEffect, the text on the button disappeared—it was expected to show white "Tap Me."

Could you please open a bug report so the engineering team can investigate the issue and post the FB number here once you do. Bug Reporting: How and Why? has tips on creating your bug report.

Can I use .glassEffect() in Widget?
 
 
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