Hi, after recently upgrading Xcode to the latest version, I encountered a new bug that prevented me from building the app on my iPhone. Puzzlingly, the app still builds and runs fine on a simulator.
Because I am working with a Swift Playground file, the option is not available to simply change the architecture setting. I found a similar setting within the Schemes, but after trying a combination of different architecture settings, the app still doesn't build properly.
I noticed the BuildAction seemed to be changing, so I believe that the setting was properly affecting the Architecture setting.
Even with a separate dummy test project (SwiftPM), I still ran into the same issues. I updated my iPhone OS to the latest version as well after initially encountering the bug.
I'm wondering if anybody is running into the same issues, and if any solutions have been found.