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How to clip ModelEntity

I am trying to model something similar to an odometer in RealityKit, where 3D numbers scroll up or down, as they increase or decrease, within a container entity. Is there a way for an Entity to clip its children so that anything that extends beyond its dimensions is not rendered?

Sounds like something that could be imitated by animating a UV map across the surface.

How to clip ModelEntity
 
 
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