iOS app getting crashed in the testflight sometimes on initial load or atleast once a day

The app is developed using react native. The issue is only in the iOS app but not in the Android. The app crashes when it is opened. And after the first crash, it will work if we try to open it again. We do not know much about the cause of the crash as it is not replicated in debug mode. Here is the app crash report we got from the test flight app.

Incident Identifier: 5E35C4DD-8CCC-43D3-A2B3-152277C9013E
Distributor ID:      com.apple.AppStore
Hardware Model:      iPhone13,1
Process:             WATAMUKI_MOBILE [9673]
Path:                /private/var/containers/Bundle/Application/DF3C370A-0AF0-482A-ABFC-4C926BD37605/WATAMUKI_MOBILE.app/WATAMUKI_MOBILE
Identifier:          jp.watamuki.ios
Version:             9.7 (134)
AppStoreTools:       15F31e
AppVariant:          1:iPhone13,1:15
Code Type:           ARM-64 (Native)
Role:                Foreground
Parent Process:      launchd [1]
Coalition:           jp.watamuki.ios [2520]

Date/Time:           2024-08-16 16:24:12.0699 +0900
Launch Time:         2024-08-16 16:23:49.0526 +0900
OS Version:          iPhone OS 17.5.1 (21F90)
Release Type:        User
Baseband Version:    4.50.06
Report Version:      104

Exception Type:  EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Termination Reason: SIGNAL 6 Abort trap: 6
Terminating Process: WATAMUKI_MOBILE [9673]

Triggered by Thread:  21
Thread 21 name:

Thread 21 Crashed:

0   libsystem_kernel.dylib        	0x00000001ee12b42c __pthread_kill + 8 (:-1)

1   libsystem_pthread.dylib       	0x0000000201ecac0c pthread_kill + 268 (pthread.c:1721)

2   libsystem_c.dylib             	0x00000001acfceba0 abort + 180 (abort.c:118)

3   libc++abi.dylib               	0x0000000201de8ca4 abort_message + 132 (abort_message.cpp:78)

4   libc++abi.dylib               	0x0000000201dd8e5c demangling_terminate_handler() + 348 (cxa_default_handlers.cpp:77)

5   libobjc.A.dylib               	0x000000019cf41e2c _objc_terminate() + 144 (objc-exception.mm:496)

6   libc++abi.dylib               	0x0000000201de8068 std::__terminate(void (*)()) + 16 (cxa_handlers.cpp:59)

7   libc++abi.dylib               	0x0000000201de800c std::terminate() + 108 (cxa_handlers.cpp:88)

8   libdispatch.dylib             	0x00000001acf15de8 _dispatch_client_callout + 40 (object.m:579)

9   libdispatch.dylib             	0x00000001acf1d400 _dispatch_lane_serial_drain + 748 (queue.c:3900)

10  libdispatch.dylib             	0x00000001acf1df30 _dispatch_lane_invoke + 380 (queue.c:3991)

11  libdispatch.dylib             	0x00000001acf28cb4 _dispatch_root_queue_drain_deferred_wlh + 288 (queue.c:6998)

12  libdispatch.dylib             	0x00000001acf28528 _dispatch_workloop_worker_thread + 404 (queue.c:6592)

13  libsystem_pthread.dylib       	0x0000000201ec7934 _pthread_wqthread + 288 (pthread.c:2696)

14  libsystem_pthread.dylib       	0x0000000201ec40cc start_wqthread + 8 (:-1)

Thread 21 crashed with ARM Thread State (64-bit):
    x0: 0x0000000000000000   x1: 0x0000000000000000   x2: 0x0000000000000000   x3: 0x0000000000000000
    x4: 0x0000000201ded2c3   x5: 0x000000016e6c6810   x6: 0x000000000000006e   x7: 0x0000000000000000
    x8: 0xf72f9e93f4d9ff97   x9: 0xf72f9e929ab58f97  x10: 0x0000000000000200  x11: 0x000000016e6c6340
   x12: 0x0000000000000000  x13: 0x00000000001ff800  x14: 0x0000000000000010  x15: 0x0000000000000000
   x16: 0x0000000000000148  x17: 0x000000016e6c7000  x18: 0x0000000000000000  x19: 0x0000000000000006
   x20: 0x0000000000008a17  x21: 0x000000016e6c70e0  x22: 0x0000000000000114  x23: 0x000000016e6c70e0
   x24: 0x0000000300dc6868  x25: 0x0000000303998700  x26: 0x0000000000000000  x27: 0x0000000303998700
   x28: 0x0000000000000000   fp: 0x000000016e6c6780   lr: 0x0000000201ecac0c
    sp: 0x000000016e6c6760   pc: 0x00000001ee12b42c cpsr: 0x40001000
   esr: 0x56000080  Address size fault

I have also faced a similar issue after making a release yesterday. However the difference for my app is it doesn't work in any number of retries. Crashing indefinitely.

iOS app getting crashed in the testflight sometimes on initial load or atleast once a day
 
 
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