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How to prioritize SwiftUI interactions in a mixed immersive

I loaded usdz of a room model. After putting it into RealityView, the entire model surrounded me. Even if there was a SwiftUI View in front of me, I couldn't interact with it with my fingers. How do I set it up so that SwiftUI responds to my finger tap gesture first?

How to prioritize SwiftUI interactions in a mixed immersive
 
 
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