Thanks for being a part of WWDC25!

How did we do? We’d love to know your thoughts on this year’s conference. Take the survey here

How to effectively control the final rendering brightness and shading in an immersive scene

In the RealityKit API, there are instructions for immersive scenes. What should I pay attention to when using full and mixed modes separately or at the same time? How to intelligently control the scene mixing results through the brighten method?

How to effectively control the final rendering brightness and shading in an immersive scene
 
 
Q