SIGABRT in SwiftUIAsyncRenderer

My app randomly crashes with the error "Could not cast value of type 'CALayer' to 'SwiftUI.ColorShapeLayer'. Unfortunately the crash is not reproducible and happens rather randomly. I think the reason lies in the SwiftUI ProgressView that I show in my app using a UIHostingViewController as the rest of my app is basically built in UIKit. Here is the code for the ProgressView in question:

public struct CircularProgressView: View {
    @State private var progress: Double = 0
    
    public var body: some View {
        ZStack(alignment: .center) {
            SwiftUI.Color(.white)
            Circle()
                .trim(from: 0, to: progress)
                .stroke(lineWidth: 3)
                .rotationEffect(.degrees(-90))
                .foregroundColor(.black)
                .frame(width: 50, height: 50)
        }
        .ignoresSafeArea(.all)
        .accessibilityIdentifier("progress")
        .onAppear {
            DispatchQueue.main.async {
                withAnimation(Animation.easeInOut(duration: 1.0).repeatForever(autoreverses: false)) {
                    progress = 1
                }
            }
        }
    }
}

Ran into the same issue and what are the odds that I also happen to use the same Circle() struct in my view? 🤔

SIGABRT in SwiftUIAsyncRenderer
 
 
Q